Paddler:

Controls:

Q/E or LeftArrow/RightArrow to rotate

 Objective:

Solve puzzles and make your way though the portals as new mechanics are introduced

Note:

Level designs are mostly the same as the spec game, I assume this is ok as I did not see anything other than that the custom levels should be of my own design.

Features:

Platform rotation

Platform interaction

Ball reaches goal portal

Ball reset


Visual style and feel 1/2 (feel but visually game is just boxes)

Lives system

Bonus lives

Music

Post-processing and time-scale 1/2 (time-scale)


Title screen with difficulty select

In-game UI

Start of level text

End of level text

End of game stats


All levels complete minus some visual style areas, custom levels features:

rotating obstacles

reduces gravity field

No assets were installed online and no ai was used directly for writing code, all code was sourced from assignment 3 or was written by me for this assignment.

Published 7 days ago
StatusIn development
PlatformsHTML5
AuthorKalos1
Made withUnity

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